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Components

Astro components are the basic building blocks of any Astro project. They are HTML-only templating components with no client-side runtime. You can spot an Astro component by its file extension: .astro.

Astro components are extremely flexible. An Astro component can be as small as a snippet of HTML, like a collection of common <meta> tags that make SEO easy to work with. Components can be reusable UI elements, like a header or a profile card. Astro components can even contain an entire page layout or, when located in the special src/pages/ folder, be an entire page itself.

The most important thing to know about Astro components is that they don’t render on the client. They render to HTML either at build-time or on-demand. You can include JavaScript code inside of your component frontmatter, and all of it will be stripped from the final page sent to your users’ browsers. The result is a faster site, with zero JavaScript footprint added by default.

When your Astro component does need client-side interactivity, you can add standard HTML <script> tags or UI Framework components as “client islands”.

For components that need to render personalized or dynamic content, you can defer their server rendering by adding a server directive. These “server islands” will render their content when it is available, without delaying the entire page load.

An Astro component is made up of two main parts: the Component Script and the Component Template. Each part performs a different job, but together they provide a framework that is both easy to use and expressive enough to handle whatever you might want to build.

src/components/EmptyComponent.astro
---
// Component Script (JavaScript)
---
<!-- Component Template (HTML + JS Expressions) -->

Astro uses a code fence (---) to identify the component script in your Astro component. If you’ve ever written Markdown before, you may already be familiar with a similar concept called frontmatter. Astro’s idea of a component script was directly inspired by this concept.

You can use the component script to write any JavaScript code that you need to render your template. This can include:

  • importing other Astro components
  • importing other framework components, like React
  • importing data, like a JSON file
  • fetching content from an API or database
  • creating variables that you will reference in your template
src/components/MyComponent.astro
---
import SomeAstroComponent from '../components/SomeAstroComponent.astro';
import SomeReactComponent from '../components/SomeReactComponent.jsx';
import someData from '../data/pokemon.json';
// Access passed-in component props, like `<X title="Hello, World" />`
const { title } = Astro.props;
// Fetch external data, even from a private API or database
const data = await fetch('SOME_SECRET_API_URL/users').then(r => r.json());
---
<!-- Your template here! -->

The code fence is designed to guarantee that the JavaScript that you write in it is “fenced in.” It won’t escape into your frontend application, or fall into your user’s hands. You can safely write code here that is expensive or sensitive (like a call to your private database) without worrying about it ever ending up in your user’s browser.

The component template is below the code fence and determines the HTML output of your component.

If you write plain HTML here, your component will render that HTML in any Astro page it is imported and used.

However, Astro’s component template syntax also supports JavaScript expressions, Astro <style> and <script> tags, imported components, and special Astro directives. Data and values defined in the component script can be used in the component template to produce dynamically-created HTML.

src/components/MyFavoritePokemon.astro
---
// Your component script here!
import Banner from '../components/Banner.astro';
import Avatar from '../components/Avatar.astro';
import ReactPokemonComponent from '../components/ReactPokemonComponent.jsx';
const myFavoritePokemon = [/* ... */];
const { title } = Astro.props;
---
<!-- HTML comments supported! -->
{/* JS comment syntax is also valid! */}
<Banner />
<h1>Hello, world!</h1>
<!-- Use props and other variables from the component script: -->
<p>{title}</p>
<!-- Delay component rendering and provide fallback loading content: -->
<Avatar server:defer>
<svg slot="fallback" class="generic-avatar" transition:name="avatar">...</svg>
</Avatar>
<!-- Include other UI framework components with a `client:` directive to hydrate: -->
<ReactPokemonComponent client:visible />
<!-- Mix HTML with JavaScript expressions, similar to JSX: -->
<ul>
{myFavoritePokemon.map((data) => <li>{data.name}</li>)}
</ul>
<!-- Use a template directive to build class names from multiple strings or even objects! -->
<p class:list={["add", "dynamic", {classNames: true}]} />

Components are designed to be reusable and composable. You can use components inside of other components to build more and more advanced UI. For example, a Button component could be used to create a ButtonGroup component:

src/components/ButtonGroup.astro
---
import Button from './Button.astro';
---
<div>
<Button title="Button 1" />
<Button title="Button 2" />
<Button title="Button 3" />
</div>

An Astro component can define and accept props. These props then become available to the component template for rendering HTML. Props are available on the Astro.props global in your frontmatter script.

Here is an example of a component that receives a greeting prop and a name prop. Notice that the props to be received are destructured from the global Astro.props object.

src/components/GreetingHeadline.astro
---
// Usage: <GreetingHeadline greeting="Howdy" name="Partner" />
const { greeting, name } = Astro.props;
---
<h2>{greeting}, {name}!</h2>

This component, when imported and rendered in other Astro components, layouts or pages, can pass these props as attributes:

src/components/GreetingCard.astro
---
import GreetingHeadline from './GreetingHeadline.astro';
const name = 'Astro';
---
<h1>Greeting Card</h1>
<GreetingHeadline greeting="Hi" name={name} />
<p>I hope you have a wonderful day!</p>

You can also define your props with TypeScript with a Props type interface. Astro will automatically pick up the Props interface in your frontmatter and give type warnings/errors. These props can also be given default values when destructured from Astro.props.

src/components/GreetingHeadline.astro
---
interface Props {
name: string;
greeting?: string;
}
const { greeting = "Hello", name } = Astro.props;
---
<h2>{greeting}, {name}!</h2>

Component props can be given default values to use when none are provided.

src/components/GreetingHeadline.astro
---
const { greeting = "Hello", name = "Astronaut" } = Astro.props;
---
<h2>{greeting}, {name}!</h2>

The <slot /> element is a placeholder for external HTML content, allowing you to inject (or “slot”) child elements from other files into your component template.

By default, all child elements passed to a component will be rendered in its <slot />.

src/components/Wrapper.astro
---
import Header from './Header.astro';
import Logo from './Logo.astro';
import Footer from './Footer.astro';
const { title } = Astro.props;
---
<div id="content-wrapper">
<Header />
<Logo />
<h1>{title}</h1>
<slot /> <!-- children will go here -->
<Footer />
</div>
src/pages/fred.astro
---
import Wrapper from '../components/Wrapper.astro';
---
<Wrapper title="Fred's Page">
<h2>All about Fred</h2>
<p>Here is some stuff about Fred.</p>
</Wrapper>

This pattern is the basis of an Astro layout component: an entire page of HTML content can be “wrapped” with <SomeLayoutComponent></SomeLayoutComponent> tags and sent to the component to render inside of common page elements defined there.

An Astro component can also have named slots. This allows you to pass only HTML elements with the corresponding slot name into a slot’s location.

Slots are named using the name attribute:

src/components/Wrapper.astro
---
import Header from './Header.astro';
import Logo from './Logo.astro';
import Footer from './Footer.astro';
const { title } = Astro.props;
---
<div id="content-wrapper">
<Header />
<slot name="after-header" /> <!-- children with the `slot="after-header"` attribute will go here -->
<Logo />
<h1>{title}</h1>
<slot /> <!-- children without a `slot`, or with `slot="default"` attribute will go here -->
<Footer />
<slot name="after-footer" /> <!-- children with the `slot="after-footer"` attribute will go here -->
</div>

To inject HTML content into a particular slot, use the slot attribute on any child element to specify the name of the slot. All other child elements of the component will be injected into the default (unnamed) <slot />.

src/pages/fred.astro
---
import Wrapper from '../components/Wrapper.astro';
---
<Wrapper title="Fred's Page">
<img src="https://my.photo/fred.jpg" slot="after-header" />
<h2>All about Fred</h2>
<p>Here is some stuff about Fred.</p>
<p slot="after-footer">Copyright 2022</p>
</Wrapper>

To pass multiple HTML elements into a component’s <slot/> placeholder without a wrapping <div>, use the slot="" attribute on Astro’s <Fragment/> component:

src/components/CustomTable.astro
---
// Create a custom table with named slot placeholders for head and body content
---
<table class="bg-white">
<thead class="sticky top-0 bg-white"><slot name="header" /></thead>
<tbody class="[&_tr:nth-child(odd)]:bg-gray-100"><slot name="body" /></tbody>
</table>

Inject multiple rows and columns of HTML content using a slot="" attribute to specify the "header" and "body" content. Individual HTML elements can also be styled:

src/components/StockTable.astro
---
import CustomTable from './CustomTable.astro';
---
<CustomTable>
<Fragment slot="header"> <!-- pass table header -->
<tr><th>Product name</th><th>Stock units</th></tr>
</Fragment>
<Fragment slot="body"> <!-- pass table body -->
<tr><td>Flip-flops</td><td>64</td></tr>
<tr><td>Boots</td><td>32</td></tr>
<tr><td>Sneakers</td><td class="text-red-500">0</td></tr>
</Fragment>
</CustomTable>

Note that named slots must be an immediate child of the component. You cannot pass named slots through nested elements.

Slots can also render fallback content. When there are no matching children passed to a slot, a <slot /> element will render its own placeholder children.

src/components/Wrapper.astro
---
import Header from './Header.astro';
import Logo from './Logo.astro';
import Footer from './Footer.astro';
const { title } = Astro.props;
---
<div id="content-wrapper">
<Header />
<Logo />
<h1>{title}</h1>
<slot>
<p>This is my fallback content, if there is no child passed into slot</p>
</slot>
<Footer />
</div>

Fallback content will only be displayed when there are no matching elements with the slot=“name” attribute being passed in to a named slot.

Astro will pass an empty slot when a slot element exists but has no content to pass. Fallback content cannot be used as a default when an empty slot is passed. Fallback content is only displayed when no slot element can be found.

Slots can be transferred to other components. For example, when creating nested layouts:

src/layouts/BaseLayout.astro
---
---
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
<meta name="viewport" content="width=device-width" />
<meta name="generator" content={Astro.generator} />
<slot name="head" />
</head>
<body>
<slot />
</body>
</html>
src/layouts/HomeLayout.astro
---
import BaseLayout from './BaseLayout.astro';
---
<BaseLayout>
<slot name="head" slot="head" />
<slot />
</BaseLayout>

Now, the default and head slots passed to HomeLayout will be transferred to the BaseLayout parent

src/pages/index.astro
---
import HomeLayout from '../layouts/HomeLayout.astro';
---
<HomeLayout>
<title slot="head">Astro</title>
<h1>Astro</h1>
</HomeLayout>

Astro supports importing and using .html files as components or placing these files within the src/pages/ subdirectory as pages. You may want to use HTML components if you’re reusing code from an existing site built without a framework, or if you want to ensure that your component has no dynamic features.

HTML components must contain only valid HTML, and therefore lack key Astro component features:

Read more about using UI framework components in your Astro project.
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